Difference between revisions of "Nonperson predicate"
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− | A '''Nonperson Predicate''' is a theorized test used to distinguish between a person and anything that isn't a person | + | A '''Nonperson Predicate''' is a theorized test used to distinguish between a person and anything that isn't a person. |
− | Any practical implementation would likely consist of a large number of nonperson predicates of increasing complexity. For most nonpersons, | + | The need for such a test arises from the possibility that when an [[Artificial General Intelligence]] predicts a person's actions, it may develop a model of them so complete that the model itself qualifies as a person. As the AGI investigates possibilities, these simulated people might be subjected to a large number of unpleasant situations. With a Nonperson predicate, either the AGI's designers or the AGI itself could ensure that no actual people are created. |
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+ | Any practical implementation would likely consist of a large number of nonperson predicates of increasing complexity. For most nonpersons, a predicate will quickly return that it is not a person and conclude the test. Although any number of the predicates may be used before the test claims that something is not a person, it is crucial that any predicate in the test never claims that a person isn't a person. If false classifications are unavoidable, it is preferable that the AGI errs on the side of considering nonpersons persons. | ||
== See Also == | == See Also == | ||
+ | * [[Computational hazard]] | ||
* [[Philosophical zombie]] | * [[Philosophical zombie]] | ||
Revision as of 21:17, 22 October 2012
A Nonperson Predicate is a theorized test used to distinguish between a person and anything that isn't a person.
The need for such a test arises from the possibility that when an Artificial General Intelligence predicts a person's actions, it may develop a model of them so complete that the model itself qualifies as a person. As the AGI investigates possibilities, these simulated people might be subjected to a large number of unpleasant situations. With a Nonperson predicate, either the AGI's designers or the AGI itself could ensure that no actual people are created.
Any practical implementation would likely consist of a large number of nonperson predicates of increasing complexity. For most nonpersons, a predicate will quickly return that it is not a person and conclude the test. Although any number of the predicates may be used before the test claims that something is not a person, it is crucial that any predicate in the test never claims that a person isn't a person. If false classifications are unavoidable, it is preferable that the AGI errs on the side of considering nonpersons persons.
See Also
Blog Posts
- Nonperson Predicates by Eliezer Yudkowsky
- Computational Hazards by Alex Altair